Interacting with Computers: the interdisciplinary journal of Human-Computer Interaction, is an official publication of BCS, The Chartered Institute for IT and the Interaction Specialist Group.
This international, peer-reviewed journal aims to advance knowledge in the growing and strongly interdisciplinary area of Interaction Studies in biological and artificial systems. Understanding social behaviour and communication in biological and artificial systems requires knowledge of evolutionary, developmental and neurobiological aspects of social behaviour and communication; the embodied nature of interactions; origins and characteristics of social and narrative intelligence; perception, action and communication in the context of dynamic and social environments; social learning, adaptation and imitation; social behaviour in human-machine interactions; the nature of empathic understanding, behaviour and intention reading; minimal requirements and systems exhibiting social behaviour; the role of cultural factors in shaping social behaviour and communication in biological or artificial societies. The journal welcomes contributions that analyze social behaviour in humans and other animals as well as research into the design and synthesis of robotic, software, virtual and other artificial systems, including applications such as exploiting human-machine interactions for educational or therapeutic purposes. Fields of interest comprise evolutionary biology, artificial intelligence, artificial life, robotics, psychology, cognitive neuroscience, computational neuroscience, cognitive modeling, ethology, social and biological anthropology, palaeontology, animal behaviour, linguistics. Interaction Studies publishes research articles, research reports, and book reviews. Interaction Studies is a successor of Evolution of Communication. While IS significantly broadens the original aims and scope of EoC, we clearly continue to encourage researchers studying the origins of human language and the evolutionary continuum of communication in general to submit high quality manuscripts to Interaction Studies. This journal is peer reviewed and indexed in: Social Science Citation Index, Current Contents/Social & Behavioral Sciences, IBR/IBZ, Linguistics Abstracts Online, MLA International Bibliography, LLBA, ZooRecords, Ergonomics Abstracts, PsycInfo.
Interactional Linguistics aims to advance our understanding of this symbiotic relationship between language and social interaction, contributing to a more encompassing comprehension of what language is, in light of its use within the dynamics of social interaction. This fully peer-reviewed journal publishes original research that demonstrates how close scrutiny of linguistic structures as they occur in social interaction can deepen our appreciation of the functional and formal aspects of language, be it within a single language or cross-linguistically. The journal publishes qualitative and quantitative research and welcomes empirical as well as theoretical arguments.
Hyperfine Interactions is an international journal devoted to research in the border regions of Solid-State Physics, Atomic Physics, Nuclear Physics and relevant Chemistry. The interactions of atoms, ions, electrons and nuclei with their environments in solids, liquids, gases, plasmas and directed beams comprise a broad area of physical science in themselves and also prove unique tools for studies of the behaviour of many physical, chemical and biological systems.
Interactive CardioVascular and Thoracic Surgery (ICVTS) publishes scientific contributions in the field of cardiovascular and thoracic surgery, covering all aspects of surgery of the heart, vessels and the chest. The journal publishes a range of article types including:
The aim of the Interactive Entertainment Law Review (IELR) is to serve as a peer-reviewed hub for legal analysis of interactive entertainment, video games, virtual/augmented/mixed realities, social media, and all related and emergent forms of digital interactive entertainment. The journal is published twice a year with articles focusing on the legal changes, challenges and controversies in this high profile and increasingly critical area of legal inquiry.
The Interactive Journal of Medical Research (i-JMR) is a general medical journal focusing on innovation in health, health care, and medicine - through new medical techniques and innovative ideas and/or research, including — but not limited to — technology, clinical informatics, or groundbreaking research.
Access to selected top articles from Educational Media & Technology Journals2009 Impact Factor: 0.973Ranking: 46/139 (Education & Educational Research)169; Thomson Reuters, Journal Citation Reports 2010 Founded in 1990, Interactive Learning Environments publishes peer-reviewed articles on all aspects of the design and use of interactive learning environments in the broadest sense, encompassing environments that support individual learners through to environments that support collaboration amongst groups of learners or co-workers. Relevant domains of application include education and training at all levels, life-long learning and knowledge sharing. Relevant topics for articles include: adaptive systems, learning theory, pedagogy and learning design, the electronically-enhanced classroom, computer mediated communications of all kinds, computer aided assessment, the design and use of virtual learning environments and learning management systems, facilitating organisational change, applying standards for courseware reuse, tracking, record keeping and system interoperability, the use of learning content management systems, including workflow design and publication to a range of media, and issues associated with scaling up delivery to large cohorts of students and trainees within the corporate, educational and other public sectors.Review and survey articles that show scholarly depth, breadth and richness are particularly welcome. The field of interactive learning environments is developing and evolving rapidly. As well as tracking changes and emerging trends, it is also important to draw lessons from the recent and not so recent past.Specific themes the journal covers include the following:Individual learning Innovative learning situations, including adaptive systems, intelligent tutoring, conversational and advisory systems Tools to aid learning and tools for studying and modelling learners Cognitive, social, developmental and motivational aspects of how learning comes about Principles of course design for effective learning, authoring tools Self-organised learning and learning to learn Group Activity Informal knowledge exchange networks Participation in on-line discussion Computer supported teamwork projects Collaborative learning processes Peer tutoring and mentoring in computer mediated learning Self assessment and peer assessment in virtual classrooms Interactive video and audio technologies Social and organisational issues Facilitating and managing organisational change Integrating e-learning with other business processes The interface between e-learning and knowledge management Courseware Production processes The use of digital repositories Courseware sharing and reuse Peer Review Policy:All research articles in this journal have undergone rigorous peer review, based on initial editor screening and anonymized refereeing by at least two anonymous referees.Disclaimer for Scientific, Technical and Social Science publications:Taylor and Francis makes every effort to ensure the accuracy of all the information (the 8220;Content8221;) contained in its publications. However, Taylor and Francis and its agents and licensors make no representations or warranties whatsoever of the accuracy, completeness or suitability for any purpose of the Content and disclaim all such representations and warranties whether express or implied to the maximum extent by law. Any views expressed in this publication are the views of the authors and are not the views of Taylor and Francis.
Interactive Technology and Smart Education (ITSE) is a multi-disciplinary, peer-reviewed journal, which provides a distinct forum to specially promote innovation and participative research approaches.
To publish information for researchers and scholars who work with this theme, for the adoption of new local forms of social behavior.